Wednesday, July 15, 2009
Playing with Flash Bones
Don't know what happened with the tail...It turned completely black when I linked it...anyway, it's getting a little easier to animate with flash now, but there's still a few things that elude me like how to remove frames from the last part of an armature timeline...
Labels:
animation practice,
coyoteville,
sean odesse,
walk cycle
Thursday, July 9, 2009
Tweaking scene 1 - sean turn
I'm retracing around 60 frames of sean turning around to mulder. I've added a few subtle movements which I hope will give a better illusion of life but I'm noticing that there's some dire need for follow through in the stops...Well..scratch it up to experience.
Labels:
animation practice,
coyoteville,
sean odesse
Saturday, July 4, 2009
CoyoteVille - Flash #1 - Current progress
I've completed the second pass in scenes one and two and am now getting further into the meat of scene 3 with creating the different lip-sync mouth expressions. This is taking *way* longer than I originally planned but still hope to get this finished by next week.
Labels:
animation practice,
coyoteville,
flash,
sean odesse
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